See also:Most of the characters are based on characters from the and, but given names and/or roles to portray a historical figure. Some characters simply have the same or similar names as their anime/manga counterparts and aren't based on historical figures. For example, the character Bakura isn't based on a historical figure named Bakura.Storyassumes the identity of the head of the Tudor dynasty, while represents the head of the Yorkist forces as.The player assumes the role of the Rose duelist, who has been summoned to aid the Lancastrians by, a Scottish Druid at.
However, shows up and then the player decides which side he or she is going to be a part of. In order to get back home the player needs all 16 of the 'Rose cards.' 8 cards are held by the Lancastrians and the 8 cards by the Yorkists.
The White Rose cards have created a barrier that keeps Yugi's forces out of Britain, effectively keeping the Yorkists in control.The player can choose the Red Rose for the Lancastrians, or the White Rose for the Yorkists. Each side has different opponents and different endings, but there is an option to restart the game after completion to travel the path you did not choose the first time around.If you choose the path of hero, Seto respects your choice and lets you leave in peace. After meeting Yugi and learning more about the situation, you are returned to Britain, where you fight Seto's minions, the Rose Crusaders-,.
All but Pegasus will give a card as he does not have one; Seto keeps it on him at all times.After defeating in a duel to pass time, Yugi's forces will kill him and his forces in battle, leaving you to head to Stonehenge and retrieve the last White Rose Card from Seto. However, he reveals the duel to have been part of ritual, summoning to enact a pact to ensure his family has power. However, the player defeats the guardian, sending him back into nothingness, and defeating Seto, though it is left uncertain as to whether they are able to return to their own time.If you choose the path of selfishness in wanting to go home, you will face Yugi's friends and allies. However, unlike in the first scenario, it's basically a gauntlet - one duelist after another, no choice in who to fight. To get all the Red Rose Cards, you face, and.Upon winning the needed cards to get home, Seto is quite grateful to you and summons to enact a pact to ensure his family has status and wealth through the ages, and yours as well.
However, it turns out to be the wrong guardian, who is extremely angry that he has been summoned after was summoned and sealed away in Egypt. Defeating him to save the world, the player is thanked by Seto for helping in his selfish plans, apologizing for the trouble. He gives the player a White Rose Pendant, vowing that if it's shown to his decendants, they will do whatever they can to help, making the 'Pact of the Rose'. Seto sends the player back home and disbands the Rose Crusaders, allowing Yugi to get past the barrier keeping him out and win his throne back.Gameplay. Card movement is a simple card moving rule where you can only move the cards left, right, forwards, or backwards on the field.
This movement capability is multiplied when there is a terrain movement bonus. On a 'Favorited' terrain (depending on type), monsters get 500 ATK and DEF boost, similar to the fields in.
Yugioh Duelist Of The Roses Ps4
Only 1 card may be summoned per turn, and Summoning Points equal to the of the monster are required to summon monsters. 3 Summoning Points are gained each turn.Each card has a Deck Cost which can be used to determine the overall power of the card. Each card that is added to the deck increases the Deck Cost by the card's cost (e.g.
A card with a cost of 24 will increase the deck's cost by 24). During the Campaign Mode, you cannot duel someone if you have a higher total Deck Cost than your opponent. This helps to keep players from completely dominating their opponent.The Duelists of the Roses shows the monster itself hovering above the card when it is face up on the field. When monster battles are set to 'Display' in the options menu (which you can bring up at any time during a Duel) when two monsters come into contact the screen switches to a detailed arena representing the current field terrain with the two monsters on either side of the arena. After a few moments the two monsters battle and the winner then roars or dances its approval over the victory of the battle if it was the one who attacked.Trailer.